Sketch from Wizard World Toronto Saturday.
Penciled it at the show and finished it at home -- so much calmer in the studio even though I'm really enjoying being at the show sitting with the likes of Dale Keown, Agnes Grabowska and Andy Belanger.
Copics on 11x14" Bristol
~R
Showing posts with label Green Lantern. Show all posts
Showing posts with label Green Lantern. Show all posts
Sunday, 20 March 2011
Monday, 17 August 2009
New Painting Project -- progress 1

Last couple of weeks ended up being turned upside down as far as my schedule, so this evening was the first real time I've even had to touch this.
I just started playing with values -- I'm thinking about what colours I'll be dropping in later -- Karu-Sil has a dark magenta-toned skin and her "dogs" are energy beings of yellow light, so I'll be dealing with a fairly limited initial palette of yellow/yellow-orange light with some purples and touches of other colour in the shadows.
I'm certain saved iterative steps and ctrl-Z will allow me to be more experimental than I would be were I using traditional media.
Sunday, 2 August 2009
New Painting Project
I think I posted this some time ago, but I've decided to take the next two days to paint the thing:
I've always intended to turn it into a painting, but wrapping my head around the colour, lighting and values in this piece was too much to plan out with all the other things on my plate. The family is away for the next couple of days, so I think I'll take a stab at it.
I actually drew this in Photoshop in five transparent layers. When I was reasonably happy with the drawing I compressed things down to the foreground, mid and background.
I'll be dropping in values on subsequent layers matching up with these three. The plan is to craft a simplified grey underpainting. The tricky part here is that the ugly monster things are yellow energy constructs -- something that's quite easily dealt with in traditional comics ink drawing, but will present some interesting challenges as a painter. Dealing with Karu-Sil's odd alien skin tone while suffused with golden light will also be something to think about.
I'll update tomorrow. . . .
Tuesday, 22 July 2008
Green Lantern for George

Here's a sketch for the manager of the Toronto comics (and so much more) shop, The Silver Snail! He's a monster GL fan, so gets a Hal doodle in his wee little sketchbook.
~Richard
Thursday, 13 September 2007
Kilowog, ya Poozers!
Always liked this character -- I think I first saw him during the Englehart/Staton run on Green Lantern/The Green Lantern Corps back in the mid 80s.
As much as I'd like to draw Hal Jordan (the GL I first encountered) for being the most archetypical science fiction hero in comics, or Guy Gardner for being a nifty tough-guy jerk, I think Kilowog would be an absolute blast to draw for a solo adventure or mini series.*
I do have some affection for the weird Popeye style arms he used to have, but I do like to draw massive arms, so the current Ethan Van Sciver designed iteration is more to my drawing tastes.
Decided to take a few moments to get the hand on Kilowog's weird hippo-face:

Like the Pitt sketches I posted earlier -- you can see the awkwardness in the first doodle, I'm getting a feel for how I wanna see this going in the second, but it's still gawdawful, the alst twoo are okay --I think I have a feel for how I want his face-stumps to work and how his head is shaped.

The next page, I think I'm on the right track. The open-mouth shot doesn't do it for me -- EVS did a cool shot into Kilowog's mouth in an early GL issue (latest series), I might dig it out since I seem to recall it being really hippo-ish.
Kilowog's Popeye arms could be (sorta) brought back by just making his three-fingered hands and forearms slightly disproportionately larger and more powerful looking.
~Richard
*Yeah - if Garth Ennis, or similarly twisted writer, were to write a zombie Ch'p story, I'd draw that, too.
As much as I'd like to draw Hal Jordan (the GL I first encountered) for being the most archetypical science fiction hero in comics, or Guy Gardner for being a nifty tough-guy jerk, I think Kilowog would be an absolute blast to draw for a solo adventure or mini series.*
I do have some affection for the weird Popeye style arms he used to have, but I do like to draw massive arms, so the current Ethan Van Sciver designed iteration is more to my drawing tastes.
Decided to take a few moments to get the hand on Kilowog's weird hippo-face:

Like the Pitt sketches I posted earlier -- you can see the awkwardness in the first doodle, I'm getting a feel for how I wanna see this going in the second, but it's still gawdawful, the alst twoo are okay --I think I have a feel for how I want his face-stumps to work and how his head is shaped.

The next page, I think I'm on the right track. The open-mouth shot doesn't do it for me -- EVS did a cool shot into Kilowog's mouth in an early GL issue (latest series), I might dig it out since I seem to recall it being really hippo-ish.
Kilowog's Popeye arms could be (sorta) brought back by just making his three-fingered hands and forearms slightly disproportionately larger and more powerful looking.
~Richard
*Yeah - if Garth Ennis, or similarly twisted writer, were to write a zombie Ch'p story, I'd draw that, too.
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