Showing posts with label ghost rider. Show all posts
Showing posts with label ghost rider. Show all posts

Friday, 9 July 2010

Ghost Rider Overhaul, pt2

Thought I should give another view of the worst version of Ghost Rider in case anyone wasn't sure based on the image I shared before:
And here's a Ghost Rider villain, which is really just the base Rider with bigger spikes and teeth. Shown for completeness and to consider as I move a little in this direction.



So, disregarding the original cowboy Ghost Rider, we have a few versions to look at; Johnny Blaze with his red hair and sideburns-to-die-for, his kid brother Danny Ketch with his darker and brooding look and. . .
. . .the movie version.

I think we can ignore that one here.

Actually, I think I'm going to ignore all of them. There origins are some of the worst parts of the characters --especially with the added medallion stuff pasted on later which I'm not going to get into at all.

Here's why their origins are bad: both of them essentially made deals with the devil for other people and then got screwed. Any moron knows that the devil doesn't play fair so the writers already decided Blaze and Ketch were morons from page one. They were written better later on, but I prefer to write smart characters who are capable of doing smart things and being able to out-think their enemies.

Now, I really like the Hulk, but you know he usually operates in one mode.

So, I want a Ghost Rider host who's smart - -which immediately means jettisoning the established GR methodology to getting a good guy to work for Mephisto. The answer is already there and I'm more than stunned that it hasn't been mined already. He starts out as an outlaw biker.

The host for this revamp isn't a good guy working for the Devil, but an evil bastard who should end up in hell and being host for the spirit of vengeance is his chance to avoid all that infernal poking and prodding.

A criminal nomad. An outlaw in the old west cowboy sense. Young enough to be physically capable, but hard as the road and the heart of a snake.
I want him weathered and worn with hard edges, but handsome enough to know he could clean up nice. The sketches above took a few minutes each to start getting the idea of want I want. They aren't what I want yet, but they're moving in that direction, I'll be doing another dozen or so, retaining the bits from the previous versions that I like, but I don't want this blog entry to be nothing but developmental head sketches.

Especially when there's a few larger issues to play around with.
The one on my mind at the moment is the Ghost Rider anatomy. Or, really, what the heel is he when he transforms? He fills out the jacket and pants as if he had flesh. His skull scowls as if it were made up of a more flexible material.

Now, I like the scowling skull, but I want to play with a more thought-out character, so things are going to be played with a great deal.

Next time.

Thursday, 8 July 2010

Ghost Rider Overhaul, pt1

I wasn’t around for the first version of the Ghost Rider, but thinks he looked swell on this cover.

I’ve been a fan of the more contemporary Ghost Rider since I was a kid in the mid-to-late 70s. Something about the character just jump-started the neat-o-meter in my head and stuck there; flaming skull, flaming motorcycle, complex hero – all gold. Even though what I thought was cool changed as I hit my teens and again in my 20s, Ghost Rider had that nostalgia bump to keep it going.

Marvel gave the character another shot in the 90s, sprucing up his look but keeping the core elements while giving him a more hardcore (for comics) edge with the spikes and such. The writing was pretty lousy for the most part, but he still looked cool, especially when Ron Garney or the Kubert’s took a turn at drawing him.


Sales sagged and, I would assume either panic or madness fueled the next fashion update for ghost Rider. I understand the intent even as I know just how wrong-headed it was. I suspect it was either an editorial or the writer’s decision to move the character in this horrible visual direction. If this change was artist driven, I’d argue that the artist surrender his pencils. I’m all for new costumes as long as they don’t look stupid at the time. This one looked stupid before it was even published.

Nic Cage got his superhero vehicle with Ghost Rider and it was a mish-mash of the 70s and 90s versions of the character (ignoring the orange version) and Marvel relaunched Ghost Rider with a return to the 90s model. I was actually a little disappointed with how traditional the movie and marvel’s return to the character was.



Eventually Jason Aaron took the reigns of the book and steered the book through some weird 70s-style goofiness partnered with some gutsy (I’m assuming European) artwork. The dozens of new Ghost Riders showing up was crazy-fun and the plot was opening things up to go in interesting new places with the characters, but, then, it just wrapped up.


A few days back the most excellent Tom Raney popped this up on his blog and at his deviantART page.


Tom’s drawing set me to thinking; I don’t think Ghost Rider’s visual development has gone far enough. I think it’s time to approach it as a conceptual art development process. To do that we have to break down what is essential to the character.

You have to start with the biker-guy.



A devil – mainly as a source of power.

And a flaming skull.


No. Not that sort, more a combo of these two:



Probably quite a bit of the fire, too.

I'm probably going to quite a bit of reconceptualizing the character from the ground up as I go, so we'll probably end up with something having little to do with what Marvel is using - -or even would want to use.

More later. . . .

Friday, 5 March 2010

Last Iron Man II Sketchcard, March 5


This is the last of the Iron Man II marvel sketch cards. I really enjoyed doing them and posting them like this.
So, starting next Monday (March 8), I'll start posting more sketch cards, but this time it's anything goes as I won't be limited by the rules Marvel needed to put in place.
I expect that I'll be getting a few artist blanks for the Iron man II series in the not too distant. Not too sure that I'll leave 'em open as commissions or just draw all of 'em and see if anyone is interested afterwards. Either way, I'll let those take over the card a day when they arrive.
~Richard

Monday, 22 February 2010

Ghost Ride-Along


I meantioned earlier I really like drawing Ghost Rider -- even when I decide to quit mid-drawing like this one, I have a good time.
I came up with a better composition so this one gets tossed aside, never to be finished.

Iron Man II Card for Feb. 22


Did I ever mention I love drawing Ghost Rider?